It seems that playing games more often also leads to better learning about scientific materials

In 2011, Roger Li and Dennis Levi of the University of California announced a pilot study that gave ten adults with visual impairments to earn the Medal of Honor for 40 hours with one covered eye. Pre-and post-match tests, patients who played with one covered eye, showed a 30% improvement in visual acuity which is five times better than what is expected in normal overlap in children.

Rapid games lead to a short-term increase in aggression in children

Rapid games lead to a short-term increase in aggression in children

These conclusions come from the psychologist Christopher A. Sanchez, while his fellow colleagues, Green and Bavelli, have come to the conclusion that players who prefer action games make quick decisions.
NEGATIVE FEATURES. Despite the many positive consequences of playing, excessive replanting is still expensive.

Such addiction has not yet been officially recognized as a disorder, but research by psychologist Douglas A. Gentile has revealed to us that 5-11% of children around the world are addicted to playing video games. For comparison, it is estimated that the world is addicted to gambling 4-6%.

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Even if playing violent games can be helpful, people must be aware of the dangers of excessive gameplay. Rapid games lead to a short-term increase in aggression in children. „After the end of the game, aggression disappears after half an hour,” says Gentile.

Gentile also points out that good education and good social skills reduce these effects. Looking at incidents of violence caused by playing video games, they are really minimal and we can not claim that playing violent video games in any way leads to criminal activities.

The impact of computer games should be further investigated

The impact of computer games should be further investigated

THE GAME OF THE FUTURE
In an ideal world, researchers will be able to recognize all good things from games and collaborate with programmers to create non-aggressive video games that help develop brain functions. As previously agreed, such a game would certainly be from the first person, who would have many goals requiring quick decision-making.

Belavier described the scenario of one of such games that would contain the above parameters. According to her, the game would take place on our planet, and the animals suffer from deadly disease. You are a veterinarian who must find infected animals and give them a rescue measure.

As an additional challenge, the disease is deadly to humans, so do not let the animals touch you. The game would have the same dynamics as action games, and only tried to save and not destroy life. The impact of computer games should be further investigated.

The American Medical Association (AMA) has called for further research into the health risks posed by video and online games. The AMA recommended a re-evaluation of the existing video ranking system, but noted that the American psychiatrist would decide whether addiction to such games should be considered a disease.

It is important to be present and to influence the actions of your own children

It is important to be present and to influence the actions of your own children

– Although additional research is needed to discuss the issue of addiction to the game, AMA is concerned about the behavioral, health and social effects of games – said Dr. Ronald Davis. Opinions concern the impact of computer games and video games on children, but also on adults, divided. While one part of scientists and lovers of computer games says their positive effects, a large number of people who emphasize harmful consequences.

It is important to be present and to influence the actions of your own children. Positive impact of computer games on children Some research and studies focus on the potentially positive effects of computer games. Some computer games can serve useful learning – for example, simulation games and the like.

Proponents of computer games and video games that emphasize their positive side, they emphasize the world of imagination and countless possibilities, and the way they improve speed, concentration, concentration, stimulation of thought, associative and hypothetical processes thinking, promoting movement coordination.

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